About RANDOM Metal
RANDOM Metal applies the RANDOM engine's generative philosophy to metallic percussion. It works by randomisation and comb filtering, feeding a resonator — a technique that produces metallic timbres with a natural physical quality because the resonator models the behaviour of a struck object rather than replaying a sample. Each key triggers a dual resonator, and the engine spans 40+ Percussive Matter types, so the palette extends well beyond conventional metal hits into chains, sheets, bars, springs, and industrial objects.
The design is oriented toward performance rather than preset selection. A unique multi-stepped randomisation sequence is triggered with a sequencer, allowing for rhythmic interplay, and the expressive XY Pad makes it easy to morph between related sounds in real time — so a producer can move from a tight tick to a long resonant boom continuously rather than discreetly. Because hits are generated rather than sampled, RANDOM Metal can create infinite sounds within its character, which suits sound design, industrial production, cinematic percussion, and experimental electronic work. It is available in VST, VST3, and AAX formats on Windows and AU, VST, VST3, and AAX on macOS, running on Windows 10 or later with a 2 GHz Pentium IV processor or equivalent and at least 16 MB free disk space, or macOS 10.13 High Sierra or later with an Intel or Apple Silicon processor and at least 52 MB free disk space. A licence can be activated on 3 devices.
#RANDOMMetal #Beatsurfing #Percussion #MetallicPercussion #Resonator #CombFilter #Randomisation #XYPad #SoundDesign #Industrial #Cinematic #Experimental #ElectronicMusic #MusicProduction #VST #VST3 #AU #AAX #FLStudio #AbletonLive #LogicPro #Cubase
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RANDOM Metal
by Beatsurfing
A Beatsurfing percussion instrument generating metallic impacts and textures through randomised resonator synthesis.
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